Main Activities | Ex.2 p.22. Matching headings with paragraphs. Answers: 1 d 2 a 3 e 4 b Online gamer: virtual world, Habbo, created avatars, bought clothes / furniture, fighting battle, ogres, play, World of Warcraft, play games online Do something about it: time to come back to real life, find some help, clinics, advice and cures A new identity: got another life, avatar, virtual world, Habbo, bought clothes / furniture, her avatar moves from place to place chatting, fighting battles with ogres, World of Warcraft Serious symptoms: spends all night on the net, time- consuming, obsessive, hasn't slept, hasn't eaten, on the internet for 48 hours non-stop or more than 100 hours a week, your idea of reality changes, tired, depressed, isolated, spent more time online than offline Ex.3 p.22. Text completion. Answers: 1) internet 2) virtual 3) plays games 4) сhat rooms 5) real 6) psychologists Ex.4 p.22. Vocabulary matching task. Answers: fight-battles recognize-a problem make-a sandwich feel-tired/depressed/isolated play-games spend-time Ex.5 p.22. Sentence completion. Answers: 1) recognize 2) feel 3) spend 4) plays 5) make 6) fight New collocations: turn on, feel angry, spend money, play the piano, make noise, recognize a person, fight enemies. Ex.6 p.22. Speaking in a form of discussion. | CD |
Differentiation can be achieved through the selection of activities, identification of learning outcomes for a certain student, provision of individual support to learners, selection of learning materials and resources based on the individual abilities of learners. | Assessment criteria: Provide a point of view in conversations and discussions. Identify particular information and details in reading passage. Descriptor: A learner: presents his/her information to the class. completes sentences with right phrases. Observation Feedback on the work Self-assessment | Students think critically, exploring, developing, evaluating and making choices about their own and others’ ideas |